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Mathopotamia
Be the first team to conquer the pyramid of dice duels using math games in physical education!
Build math and fitness skills in these fast-paced, common core math games in which students duel against their peers with addition, subtraction and multiplication. When not dueling, students stay moving through a series of physical activities, so the action never stops during fun addition games!
Mathopotamia Gameplay
To set up, place 10 hoops in a pyramid in the middle of the playing area. Then, at the base of the pyramid, place the 2 additional hoops on the outside of what would make up the bottom level. Students line up behind these bottom 2 hoops. Around the playing area, create a "track" which contains cones and hurdles to jump over.
To play, divide your class into 2 equal teams and line them up behind the on deck hoops. Have one player from each team begin in each of the starting hoops. The teacher designates the rules of a duel; for example, high/low (each student rolls a die and the higher number wins). The 2 students in a hoop are to duel according to the rules. Dice stay in the same hoop for the entire game. The student who wins the duel moves to the next level hoop open with 1 person in it. After the starting level, 2 players from the same team can play each other. At the finals level, the students use the large foam dice. The student that wins the final walks to the score flipper and gives their team a point. After the winner gives their team a point, they take a victory lap and then return to the line to play again.
Overall, the game does an excellent job of combining physical activity with practicing basic math skills. This gets students learning while getting plenty of activity and communicating with their classmates.
All Equipment Included
Everything you need for Mathopotamia is included in the pack: 12 Rainbow DuraHoop Flat Hoops, 6 Rainbow Training Hurdles, 6 Rainbow Vinyl Cones, 2 Big Foam Dice, 2 sets of 12 dice, 1 score flipper, and 1 VersaBag mesh bag with strap to carry it all.